Wednesday, October 8, 2008

Bionic Commando: Rearmed Review




That is the first thing that comes to my mind when I think of Bionic Commando. A game that I played for hours upon hours back when I was a child.Well a reg child not a man child. Ahem, back then most game did not have save functions, or the old archaic password system. All those things made the game hard...hard as granite.

In case you not 31 years of age also I'll describe the game. It's an old school side scrolling platformer in which instead of jumping on your enemies you shoot them, or swing kick them when you get the upgrade. Noticed how I said "instead" of jump, and "swing" right? Well that's the games "catch". You don't jump. Ever. You use your extend able bionic left arm to grab, and swing, or pull yourself to where you need to go. Hence why it's called Bionic Commando. The game required you to be very precise. In later levels if you do not time your swings down to the Milli-second you are dead. At these levels the game is very unforgiving, but "oh so satisfying" when you conquer said level. I won't go into the story too much, but I'll say this much: You fight a reanimated Adolf Hitler in the near future. Yup. No kidding. lol.

Then about a year ago I saw a few screen shots of an upcoming XBLA/PSN game. Check them out:



Can you imagine what I went through when I saw those shots of this remake of one of my favorite games of all time? Yeah exactly. So the wait began. Good thing that there were a lot of game on the Xbox360 to keep me busy, or I would have gone around eating peoples pituitary glands. So the game came out in August. Is it good?

Oh yeah.

The graphics are the best I have seen in a side scrolling game. The best ever, like no joke. I mean Look at THIS! Sweet right? As for the gameplay? It's pretty much the same. That is a very good thing, in case you were wondering. The same Über precise controls are still there. You still need to time things perfectly in the later levels, or you are dead. There are a few changes. Such as:

1. The barrels the enemies used as cover are now "pick up-able" >_>

2. You can switch weapons on the fly. Very nice improvement indeed!

3. The game is easier due to the save system, maybe its easier overall. I don't know.

4. Most of the bosses are new, and improved. Except for the general boss.

5. Now while in the neutral zones if you fire your weapon the enemy's don't go ape sh*t.

6. There are these bonus rooms in the neutral zone, but these are hard as ballz.

7. etc etc....

Well that's all for now...


Game over,


1 comment:

soundwave810 said...

Sodoom you ever hear of spell checking?
Otherwise great review. Too bad I don't have a PS3 to play it. :(